EVERRAIN

TIERS

Walk upward through Jayjo. Tiers 0–4 rise toward the Pinnacle, and every change in height alters access, protection, visibility, and the value the city assigns to your life. Height, rain, and the rules at each gate decide who may climb—and who is kept below.

Keep your papers close. The city is watching who the rain allows to rise.

TIER 0

THE OUTER RIM

Survival is public and repaired by hand. Tolls, dangerous routes, visible neglect, and borrowed infrastructure make daily life depend on seam circles, shelter bargaining, and rumor maps.

TIER 1

THE BLIGHTED CITY

Stability is punishment. Queue logic, stamps, windows, and polite denial make access provisional; people survive through shift numbers, dry rubbings, and witness signatures.

TIER 2

ELDENBERRY

Correct presentation is protection. Verification, clinics, service access, and clean appearance reward controlled speech, correct cuffs, and sponsored familiarity.

TIER 3

THE GROWTH

Continuity is morality. Badges, throughput, tool control, and fault language decide who remains useful; crews survive through reputation, tag discipline, and hidden warm-edge leisure.

TIER 4

ALDERON

Taste is governance. Invitations, sponsorship, omission, and quiet removal displace disorder downward; survival depends on perfect presentation, indirect asking, and private testimony.

PINNACLE

TOP TIER

Consequence is displaced. Sealed workflows, appeal control, and concealed labor keep rain and harm out of sight; access arrives through sponsorship while damage appears below.

THE CITY SORTS UPWARD

THE CITY SORTS UPWARD.

The higher a person travels, the cleaner, safer, and more curated Jayjo appears. The lower tiers absorb the storm, waste, closures, damaged infrastructure, and unresolved incidents that make life above possible.

Jayjo rarely refuses movement directly. It controls the route, changes the requirement, delays the document, or calls the resulting failure personal.

WAYS PEOPLE CLIMB

Jayjo rarely permits ascent without attaching a person, institution, or debt to the movement.

ROADS THE CITY RECOGNIZES — Work placement, sponsorship, household assimilation, ward-tech apprenticeship, or monitored medical transfer.

ROADS THE CITY PRETENDS NOT TO SEE — Forged identity, borrowed clearance, service-corridor smuggling, bribed gate crews, or dead-clearance reuse.

WHEN THEY CATCH YOU — Funnel → Queue → Scan → Pending Stall → Separation → Reroute Down / Extraction.

Getting through is harder than violence.

HEIGHT

Determines social value, physical safety, and proximity to authority.

RAIN

Changes routes, damages infrastructure, and intensifies existing inequality.

THE GATES

Turns access into permits, queues, inspections, gates, and deniable refusals.

Height. Rain. Procedure. Nothing above Jayjo escapes all three.

EVERY HEIGHT LEAVES SIX MARKS

EVERY HEIGHT LEAVES SIX MARKS.

WHERE YOU ARE

Named locations, residential zones, routes, markets, institutions, and controlled sites.

WHO GETS THROUGH

The documents, gates, permissions, social signals, and costs required to enter or leave.

HOW PEOPLE LIVE

Housing, food, employment, transport, weather exposure, and ordinary routines.

WHAT CAN KILL YOU

Environmental threats, infrastructure failures, closures, contamination, and procedural risks.

WHAT MOVES IN THE RAIN

Known anomalies, creatures, institutional actors, and other presences associated with the tier.

WHAT FOLLOWS YOU

Rumors, grudges, missing people, wet footprints, and things without names wait behind every ascent.

KEEP WALKING

KEEP WALKING

← THE CITY

DISTRICTS — Do not climb without a route that can survive inspection.

ENTITIES — Do not assume they remain where you last saw them.

Keep walking. Above Jayjo, the living storm is watching from the dark.