EVERRAIN WORLD / CITY SYSTEM
TIERS
Jayjo is organized vertically. Height determines access, protection, visibility, and institutional value. Every ascent passes through systems designed to decide who belongs above—and who remains below.
[ SYSTEM: VERTICAL CLASSIFICATION ] [ RANGE: TIER 0—4 ] [ STATUS: ACTIVE ]
TIER 0
THE OUTER RIM
The storm-exposed edge of Jayjo. Informal routes, repaired structures, unstable services, and populations the city has classified as expendable.
TIER 1
THE BLIGHTED CITY
Dense lower-city territory shaped by damage, containment, interrupted infrastructure, and the constant threat of closure.
TIER 2
ELDENBERRY
The city's institutional normal: clinics, schools, permit halls, monitored housing, and procedures designed to make control feel ordinary.
TIER 3
THE GROWTH
Jayjo's production spine. Food systems, processing infrastructure, freight routes, controlled distribution, and the labor that sustains the tiers above.
TIER 4
UPPER-TIER TERRITORY
A cleaner and more curated version of the city. Access is narrow, disorder is displaced, and institutional protection becomes increasingly visible.
PINNACLE-ADJACENT
SANCTIONED HEIGHT
The highest publicly documentable territory. Entry is controlled, outcomes are curated, and proximity to power is treated as proof of worth.
CLASSIFICATION RULE
THE CITY SORTS UPWARD.
The higher a person travels, the cleaner, safer, and more curated Jayjo appears. The lower tiers absorb the storm, waste, closures, damaged infrastructure, and unresolved incidents that make life above possible.
Jayjo rarely refuses movement directly. It controls the route, changes the requirement, delays the document, or records the resulting failure as personal.
HEIGHT
Determines social value, physical safety, and proximity to authority.
RAIN
Changes routes, damages infrastructure, and intensifies existing inequality.
PROCEDURE
Turns access into permits, queues, inspections, gates, and deniable refusals.
[ CLASSIFICATION METHOD: HEIGHT / RAIN / PROCEDURE ]
TIER RECORD FORMAT
EVERY TIER RECORDS THE SAME SIX CONDITIONS.
DISTRICTS
Named locations, residential zones, routes, markets, institutions, and controlled sites.
ACCESS
The documents, gates, permissions, social signals, and costs required to enter or leave.
DAILY CONDITIONS
Housing, food, employment, transport, weather exposure, and ordinary routines.
HAZARDS
Environmental threats, infrastructure failures, closures, contamination, and procedural risks.
ENTITIES
Known anomalies, creatures, institutional actors, and other presences associated with the tier.
CONNECTED RECORDS
Related dossiers, incident reports, permits, case files, and canon locks.
RELATED SYSTEMS
CONTINUE READING
← THE CITY DISTRICTS ENTITIES →
[ RECORD TYPE: WORLD SYSTEM ] [ CLASSIFICATION: OPEN ] [ ARCHIVE: EVERRAIN ]

